Sugar Stack | HTML5 Game

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Sugar Stack | HTML5 Game – Candy Jar Sort Puzzle

Sugar Stack is a candy jar sort puzzle game made with pure HTML5 Canvas and JavaScript. Tap a jar to lift the candies on top, tap another jar to pour them in. Fill a jar with one kind of candy and the lid goes on with a pop. Close every jar to win! 400 levels in 8 sweet worlds, an endless Candy Rush mode against the clock and a new daily challenge every day.

It runs in any modern browser on mobile and desktop, in portrait and landscape, from a web server or straight from disk. No framework, no build step, no server code.

Gameplay

  • 400 levels in 8 worlds of 50 (Strawberry Corner, Lemon Drop Market, Mint Parlour, Chocolate Mill, Blueberry Harbour, Gingerbread Village, Caramel Fair, Starlight Carnival), each with its own animated background
  • A boss level every 10 levels with a customer order: close the jars in the order asked for bonus coins
  • Candy Rush: endless puzzles against the clock, each one a little bigger, with a best score
  • A daily challenge with streaks (the same puzzle for every player that day)
  • New mechanics step by step: wrapped mystery candies, jars of different sizes, ribbon-tied jars, frozen candies, chocolate-sealed jars and sticky gum candies
  • Every level checked by a solver and played many times by a bot that plays like a person; pour limits and star targets are set from those games
  • 12 candy kinds with cute faces: they blink, look surprised when lifted and smile when their jar closes
  • Boosters: undo, extra jar, hint (the solver’s next good pour) and reveal
  • Juicy feel: candies fly in an arc and bounce into place, jars squash and stretch, lids drop on with sparkles, combo words and a stars bar that shows the stars you still get

Progression and retention

  • Animated level map with candy shop signs for every world and Sprinkle, a cute baker mouse mascot
  • Lives that refill over time, with a fair rule: a life is at stake from the first pour and comes back on a win
  • Coins and a shop: 8 candy worlds and booster packs
  • 7-day gift calendar, lucky wheel and 19 achievements with rewards
  • Intro cards with self-playing mini jars for every new mechanic, a guided first level and 9 how-to-play pages

For developers

  • Pure HTML5 Canvas + JavaScript, clean and commented code, no framework lock-in
  • Level editor included: place candies and marks, set jar sizes, ribbons and chocolate seals, check the level with the solver, test it with the bot (it suggests pours and star targets), generate solvable levels, play test, export
  • Levels in a simple readable format (one text line per jar, for example “cherry lemon cherry lemon”)
  • The rules, the solver and the generator are separate files with no drawing code
  • Easy reskin: all art is PNG, all sounds are MP3; colours, prices, rewards, worlds and texts in commented config files
  • Lids, ribbons and shelves are grey pictures recoloured at runtime per world
  • Animated backgrounds defined as data (layers, floating particles, moving strips, a Ferris wheel from parts), easy to change or extend
  • 8 languages included (English, Spanish, French, German, Portuguese, Italian, Turkish, Indonesian), easy to add more
  • Music / sound / vibration / language settings, progress saved in the browser
  • Responsive portrait and landscape layouts, sharp on high-DPI screens, touch and mouse
  • Detailed documentation with a Quick Start guide

Ads and Analytics Ready (Third-Party Services)

Important: the ad and portal integrations are optional hooks only. Google AdMob / AdSense, Poki, CrazyGames and GameDistribution are external services: each one requires its own external account (usually with an approval process), has its own terms and policies, and has its own specific costs and revenue-sharing model. None of these accounts, services or SDKs are included with this item.

  • Interstitial and rewarded ad hooks (continue after a fail, double coins, boosters, free coins, extra spin, extra life)
  • Ready-made hooks for Google AdMob (Cordova / Capacitor), Poki, CrazyGames and GameDistribution (external accounts required; each platform has its own costs or revenue-sharing model)
  • A marked place for your own ad code; ads are off by default and the game works fully without them
  • Callbacks for your own analytics

Third-party services disclaimer: Sugar Stack does not include any ad network or analytics account, SDK or service. Services such as Google AdMob, Google AdSense, Poki, CrazyGames and GameDistribution are provided by third parties: each one may require its own external account and approval, has its own terms and policies, and may involve fees, revenue sharing or other costs. You are responsible for creating and managing these accounts, for complying with their terms and with the laws that apply to you (for example privacy and cookie-consent rules such as GDPR), and for any costs they involve. The author of this item is not affiliated with these companies and is not responsible for their services.

What you get

  • The complete game (game folder)
  • The level editor (level-editor folder)
  • Documentation (documentation folder)

Credits

All art, sound effects, music and levels were made for this item. Font: Baloo 2 (SIL Open Font License).

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GameBitDev

GameBitDev

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Last Update 2026-11-11
Created 2026-11-11
Sales 0
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Compatible Browsers Firefox Safari Opera Chrome Edge
Software Version HTML5
High Resolution Yes
Files Included JavaScript JS HTML CSS Layered PNG
Video Preview Resolution 526x820