Sassy Archer - HTML5 Game - Construct 3

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Welcome to Sassy Archer – Survive, Upgrade, and Conquer!
Experience an addictive tower defense survival game where you control a skilled archer defending against endless waves of enemies!

Survive for 15 minutes against increasingly difficult enemy waves. Your archer automatically shoots arrows at approaching enemies while you strategically collect XP gems and gold coins to level up and become more powerful.

Each level-up lets you choose from powerful upgrades: increase your damage, attack speed, add poison effects, pierce through multiple enemies, or fire multiple arrows at once! The longer you survive, the stronger you become – but so do the enemies!

Draw your bow. Aim true. Survive the onslaught!

This documentation provides a comprehensive guide to help you understand and modify Sassy Archer. We will explain the game’s core systems, upgrades, enemies, and how to add new content.

Game Systems

Core Survival Mechanics

  • Auto-Attack: The archer automatically shoots arrows at the nearest enemy within range.
  • Enemy Waves: Enemies spawn from random directions and move toward the tower.
  • XP System: Defeated enemies drop XP gems that can be collected by clicking/touching.
  • Gold System: Enemies have a chance to drop gold coins for permanent upgrades.
  • Time Limit: Survive for 15 minutes to achieve victory!

Tower Stats

  • Health: Default 100 HP. Game over when reduced to 0.
  • Damage: Default 10 damage per arrow.
  • Attack Speed: Default 1.0 attacks per second.
  • Range: Default 600 pixels radius.

Combat Features

  • Projectiles: Arrows travel at 800 pixels/second.
  • Critical Hits: Chance to deal bonus damage (default 2x multiplier).
  • Poison: Chance to poison enemies (5% max HP damage per 0.5s for 3s).
  • Pierce: Arrows can pass through multiple enemies.
  • Multi-Shot: Fire multiple arrows per attack.
  • Knockback: Push enemies away from the tower on hit.

Win/Lose Conditions

  • Victory: Survive for 15 minutes (900 seconds).
  • Defeat: Tower health reaches 0.

Pickup System

  • Click/touch XP gems and gold coins to collect them.
  • XP gems fly toward the XP bar with a parabolic animation.
  • Gold coins fly toward the coin counter.
  • Rare magnet pickups collect ALL gems and coins on screen!

Game Speed

  • Supports 1x, 2x, and 3x game speed.
  • Speed setting is saved to localStorage and persists between sessions.

Upgrades

When you level up, you can choose from 3 random upgrades to enhance your archer.

Available Upgrades

<thead> </thead> <tbody> </tbody>
Upgrade Max Level Effect per Level
Damage5+5 Arrow Damage
Health5+20 Max Health (also heals)
Attack Speed5+0.3 Attacks per Second
Range5+50 Attack Range
Crit Chance5+5% Critical Hit Chance
Crit Damage5+25% Critical Damage Multiplier
Poison5+5% Poison Chance
Pierce3+1 Enemy Pierce
Multi-Shot3+1 Arrow per Shot
XP Bonus5+10% XP Gain
Coin Bonus5+10% Coin Gain
Slow3+10% Enemy Slow
Regen3+2 HP per Second
Luck5+5% Better Drops
Knockback5+20 Knockback Distance

Tower Visual Upgrades

The tower visually upgrades at specific player levels:

  • Level 5: Tower Level 2
  • Level 10: Tower Level 3
  • Level 15: Tower Level 4

Lobby Upgrades

Spend gold in the lobby to permanently upgrade your starting stats.

Permanent Upgrades

<thead> </thead> <tbody> </tbody>
Upgrade Effect per Level
Health+20 Starting Max Health
Damage+2 Starting Damage
Speed+0.15 Starting Attack Speed
Range+30 Starting Range
Poison+5% Starting Poison Chance
Pierce+1 Starting Pierce
Multi-Shot+1 Starting Arrows
Crit Chance+5% Starting Crit Chance
Crit Damage+25% Starting Crit Damage
XP Bonus+10% XP Gain
Coin Bonus+10% Coin Gain
Slow+10% Enemy Slow
Regen+2 HP Regen per Second
Luck+5% Better Drops
Knockback+20 Knockback Distance
Start Level+1 Starting Player Level

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Last Update 2026-01-15
Created 2026-01-15
Sales 2
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Compatible Browsers IE6 IE7 IE8 IE9 IE10 IE11 Firefox Safari Opera Chrome Edge
Software Version Construct 3
High Resolution Yes
Files Included HTML Layered PNG
Video Preview Resolution
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