Jungle Tumble is a fun “falling monkeys” party game built with HTML5 / Construct 3, played in full 3D. A tall tree of coloured sticks holds 25 little monkeys inside a glass tube on a tropical island. Roll the dice, pull a stick of the rolled colour and hope no monkeys tumble down — every monkey that falls goes to the player who pulled the stick, and the player with the FEWEST monkeys wins. Challenge the Computer AI offline, share one device with up to 4 friends, or compete against another player in an Online Multiplayer match.
Features:
How to Play
Objective:
Don’t collect monkeys! Pull sticks out of the tree without making monkeys fall. Every monkey that tumbles down is added to the score of the player who pulled the stick. When the sticks or the monkeys run out, the player with the fewest monkeys wins.
Starting the Game:
Choose a game mode from the main menu and watch the short intro as the box opens and the toy appears. In online matches the first player is chosen at random, and the status text always tells you whose turn it is.
Taking a Turn:
Tap the dice at the bottom of the screen to roll it. The colour it shows (orange, blue or green) tells you which stick to pull. Tap a stick of that colour on the tree to pull it out. Drag on the screen to rotate the camera and find the stick you want. If no stick of that colour is left, your turn is skipped.
Falling Monkeys:
A monkey tumbles down when every stick under its feet is gone. Plan your pulls carefully — pick sticks that don’t support a monkey so nobody falls into your score.
Winning:
When the sticks or the monkeys run out, the player with the FEWEST monkeys wins. If players are tied, they win together.
Game Modes:
The game features three different ways to play:
Online Mode:
Choose Play Online and the game connects to a room and waits for another player. Once an opponent joins, the match starts automatically. The first player is drawn at random, the dice, the picks and the scores are synchronized between both devices, and a rematch option is available at the end of every game.
Note on Online Multiplayer:
Online Multiplayer is powered by Construct 3’s built-in Multiplayer plugin and, by default, uses Construct’s free public signalling server to connect the two players — so it works out of the box, with no extra setup required to play as described above.
However, please note that online multiplayer features in general are services that depend on an external network layer, and going beyond this basic setup — for example, more reliable connections on restrictive networks, player accounts, private rooms, matchmaking, leaderboards, or supporting a large number of concurrent players — often requires setting up an additional external backend, such as Firebase or Photon. These services typically involve ongoing subscription or usage-based hosting costs that are not included with this item and are the responsibility of the buyer/end user if they choose to add or scale up such features.
VS Computer and Local Play modes work fully without an internet connection and do not require any backend service.
The project is built with Construct 3 and is designed to be exported as HTML5. The game can be played on PC, mobile devices, and tablets.
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