GRENADE COP — Cartoon Action Puzzle Game (HTML5 / Construct 3)
GRENADE COP is a bright, casual action-puzzle game where a cheerful police officer throws grenades across the screen to break through walls and catch the robbers hiding inside them. Every level is a small logic puzzle: read the structure, pick your angle, and clear all the thieves with a limited number of grenades.
Ready to play and ready to re-skin. Complete Construct 3 project, exported HTML5 build, original cartoon artwork and a custom-made audio pack — all included.
Game Description
A gang of striped-shirt robbers has barricaded itself inside a maze of thin brick towers on the edge of the city. The officer on the left platform carries a limited stack of grenades — and it is up to the player to bring every last thief to justice before the throws run out.
Core Gameplay Loop
- Aim — a dotted trajectory arc previews the grenade’s flight path.
- Throw — one tap releases the grenade in a smooth arc.
- Impact — the explosion shatters every wall block it touches.
- Collect — destroyed blocks release coins and reveal the robbers inside.
- Complete — clear every robber to win and earn up to three stars per level.
Key Mechanics
- Limited grenades — each level grants a fixed throw budget, shown as x03 in the HUD.
- Trajectory preview — a readable aim arc and target ring keep the game friendly for all ages.
- Destructible structures — stone, wood and glass blocks crack, shatter and crumble block by block.
- Star rating and progress map — completed levels turn green, the active level glows blue, future levels stay locked.
- Coins and rewards — reward accuracy and speed with flying coin pickups.
- Music and sound toggles — independent switches, remembered between sessions.
Features
- Clean, uncluttered HUD — level badge, grenade counter and back button only.
- Level select map with progressive unlocking and per-level star ratings.
- Flat cartoon vector art style with high-DPI friendly scaling.
- Custom cartoon audio pack: menu theme, gameplay loop, explosion, launch, victory and defeat cues.
- Single-input control scheme — works identically with mouse and touch.
- Lightweight HTML5 export: no plugins, no external requests, instant loading.
- Fully commented event sheets and an HTML documentation guide for easy customization.
- Designed for reskinning: swap artwork, text, levels and audio without touching the logic.
How to Play
- Aim — move the mouse, or drag your finger across the play area.
- Throw — left click, or release the touch, to launch the grenade.
- Settings — tap the gear icon to open the music and sound options.
- Level map — use the blue arrows to scroll between level groups.
- Win — catch every robber on the level before the grenade counter reaches zero.
Strategy tip: aim at the support block at the base of a tower instead of the block a robber is standing on. Collapsing the structure from below often clears two or three robbers with a single grenade.
What Is Included
- Construct 3 project file (.c3p) — fully editable layouts, event sheets and object types.
- Exported HTML5 build — drop it on any web server or upload it to a game portal.
- Original artwork — characters, wall blocks, stone, wood and glass variants, UI elements and backgrounds.
- Custom audio pack — music tracks and sound effects in MP3 and WAV.
- Documentation — HTML guide covering installation, gameplay and every customization point.
- Marketing assets — item poster, thumbnails and store graphics.
Customization Guide
Text and Branding
- All on-screen labels are standard text objects — select and retype them.
- The browser tab title comes from the project Name property and the exported index.html file.
Levels and Difficulty
- Wall blocks are individual sprites — drag, duplicate or delete them to redesign a level.
- The grenade budget per level is an instance variable; raise it to make the puzzle easier.
- Add new levels by duplicating a layout and registering it in the level list.
Artwork and Colours
- Replace any sprite frame through Edit animations, keeping the same frame size and origin point.
- Recolour the interface by duplicating a sprite frame, or apply a tint at runtime with the Set color action.
Audio
- Right-click a sound in the project and choose Replace to substitute your own file.
- The music and sound switches simply flip two global values, and can be persisted with LocalStorage.
Feel and Balance
- Grenade speed and gravity come from the Bullet behaviour properties.
- Explosion radius, block health and star thresholds are data-driven and easy to tune.
- Add the Mobile Advert plugin for interstitial ads between levels.
- Use the In-App Purchase plugin to sell remove-ads or extra grenades.
- Post star totals to a leaderboard SDK after each victory.
Technical Specifications
- Engine: Construct 3 (HTML5)
- Export formats: Web, Android via Cordova, iOS via Cordova or Capacitor, desktop wrappers
- Orientation: Landscape 16:9, scales to any resolution
- Controls: Mouse and multi-touch, identical input scheme
- External dependencies: none — no server, database or third-party service required
- Audio formats: MP3 and WAV
- Image formats: PNG with transparency
- Version: 1.1.0
- Release date: October 15, 2026
Requirements
- To play: any modern browser with HTML5 and WebAudio support.
- To edit: a Construct 3 subscription, or the free edition for testing, or the desktop app.
- To host: any static web hosting — the build is plain HTML, JavaScript and assets.
Credits and License
- Design and development: SquareGames
- Artwork and audio: produced specifically for this project — free to use in your builds, no attribution required.
- Fonts: Lilita One, Baloo 2 and Nunito, licensed under the SIL Open Font License 1.1 — commercial use allowed.
- Engine: Construct 3 by Scirra Ltd.
Support
Questions about installation, customization or the project structure? Send a message with your version number and a short description of the issue — a screenshot helps resolve things faster. Support covers installation and customization guidance for the included Construct 3 project.
Change Log
- 1.1.0 — Improved cartoon audio pack, cleaner victory and defeat cues, updated HUD, thumbnails and documentation.
- 1.0.0 — Initial release: core throwing mechanics, level map with star ratings and the settings panel.