<!DOCTYPE html> <html lang=”en”> <head> <meta charset=”UTF-8” /> <meta name=”viewport” content=”width=device-width, initial-scale=1.0” /> <title>Block Blast — Flutter Puzzle Game | CodeCanyon Description</title> <link href=”https://fonts.googleapis.com/css2?family=Orbitron:wght@700;900&family=Inter:wght@300;400;500;600;700&display=swap” rel=”stylesheet” /> <style> , *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; } :root { —bg: #080c14; —bg2: #0d1420; —card: #0f1729; —border: #1a2540; —cyan: #00d4ff; —pink: #ff2d78; —green: #00ff88; —gold: #ffd700; —purple: #a855f7; —orange: #ff6b35; —text: #e2e8f0; —muted: #64748b; } body { background: var(—bg); color: var(—text); font-family: ‘Inter’, sans-serif; font-size: 15px; line-height: 1.7; } ::-webkit-scrollbar { width: 5px; } ::webkit-scrollbar-thumb { background: var(-cyan); border-radius: 3px; } / ── Section ── / section { padding: 56px 0; } .section-label { font-size: .7rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; color: var(—cyan); margin-bottom: 10px; } .section-title { font-family: ‘Orbitron’, monospace; font-size: 1.5rem; font-weight: 700; margin-bottom: 8px; letter-spacing: 1px; } .section-desc { color: #64748b; font-size: .95rem; max-width: 560px; margin-bottom: 32px; } / ── Code-like snippet ── / .code-block { background: #060a10; border: 1px solid var(—border); border-radius: 12px; padding: 20px 22px; font-family: ‘Courier New’, monospace; font-size: .82rem; line-height: 1.75; overflow-x: auto; } .ck { color: var(—cyan); } .cg { color: var(—green); } .cy { color: var(—gold); } .cm { color: #4b5563; } </head>
/ ── Checklist ── / .check-list { list-style: none; } .check-list li { display: flex; align-items: flex-start; gap: 10px; padding: 9px 0; border-bottom: 1px solid rgba(26,37,64,.8); font-size: .9rem; color: #94a3b8; } .check-list li:last-child { border-bottom: none; } .cl-icon { flex-shrink: 0; margin-top: 1px; } </style> / ── Alert ── / .alert-box { border-radius: 12px; padding: 16px 20px; display: flex; gap: 14px; align-items: flex-start; margin: 20px 0; } .ab-cyan { background: rgba(0,212,255,.07); border: 1px solid rgba(0,212,255,.22); } .ab-green { background: rgba(0,255,136,.07); border: 1px solid rgba(0,255,136,.22); } .ab-gold { background: rgba(255,215,0,.07); border: 1px solid rgba(255,215,0,.22); } .ab-icon { font-size: 1.2rem; flex-shrink: 0; margin-top: 1px; } .ab-body { font-size: .88rem; color: #94a3b8; } .ab-body strong { color: var(--text); display: block; margin-bottom: 3px; } / ── Support CTA ── / .support-cta { background: linear-gradient(135deg, rgba(0,212,255,.08), rgba(255,45,120,.06)); border: 1px solid rgba(0,212,255,.2); border-radius: 20px; padding: 48px 32px; text-align: center; } .support-cta h2 { font-family: 'Orbitron', monospace; font-size: 1.6rem; font-weight: 700; margin-bottom: 12px; } .support-cta p { color: #64748b; max-width: 460px; margin: 0 auto 28px; } .cta-btn { display: inline-flex; align-items: center; gap: 10px; background: rgba(0,212,255,.1); border: 1.5px solid rgba(0,212,255,.5); border-radius: 100px; padding: 12px 28px; color: var(--cyan); text-decoration: none; font-weight: 600; font-size: .95rem; transition: all .2s; } .cta-btn:hover { background: rgba(0,212,255,.2); box-shadow: 0 0 24px rgba(0,212,255,.3); } .download-now-btn { padding: 15px 42px; font-size: 1.12rem; border-radius: 100px; background: linear-gradient(135deg, rgba(0,255,136,.15) 0%, rgba(0,212,255,.15) 100%); border: 2px solid rgba(0,255,136,.6); color: var(--green); box-shadow: 0 0 20px rgba(0,255,136,.2); text-shadow: 0 0 10px rgba(0,255,136,.5); font-weight: 700; letter-spacing: .5px; } .download-now-btn:hover { background: linear-gradient(135deg, rgba(0,255,136,.25) 0%, rgba(0,212,255,.25) 100%); border-color: var(--green); color: var(--green); box-shadow: 0 0 35px rgba(0,255,136,.4); text-shadow: 0 0 12px rgba(0,255,136,.6); transform: translateY(-3px); } .cta-meta { display: flex; justify-content: center; gap: 28px; flex-wrap: wrap; margin-top: 24px; } .cta-meta-item { display: flex; align-items: center; gap: 6px; font-size: .82rem; color: var(--muted); } / ── Tech row ── / .tech-row { display: flex; gap: 10px; flex-wrap: wrap; margin-top: 16px; } .tech-tag { background: var(--card); border: 1px solid var(--border); border-radius: 8px; padding: 6px 14px; font-size: .8rem; color: #94a3b8; } .tech-tag strong { color: var(--cyan); } / ── Footer ── / .page-footer { background: var(--bg2); border-top: 1px solid var(--border); padding: 36px 0; text-align: center; } .footer-brand { font-family: 'Orbitron', monospace; font-size: .9rem; letter-spacing: 4px; font-weight: 700; margin-bottom: 8px; } .footer-brand .fb1 { color: var(--cyan); } .footer-brand .fb2 { color: var(--pink); } .footer-copy { color: var(--muted); font-size: .78rem; margin-top: 8px; } / ── Responsive ── */ @media(max-width:640px){ .feature-grid { grid-template-columns: 1fr; } .included-grid { grid-template-columns: 1fr; } section { padding: 40px 0; } } <!A premium neon puzzle game built entirely in Flutter — drag blocks, fill rows & columns, blast them away in a storm of particles. One codebase. Four platforms.
Flutter 3.x Dart 3 · Null Safe Android iOS Windows Web Download Now <!<!- ════════════════════════════════════ QUICK STATS -> <section> 8×12 Game Grid 4 Platforms 9 Unique Sounds ∞ Levels 0 Audio Files 0 Permissions </section>
<!- ════════════════════════════════════ FEATURES -> <section> Core Features Everything You Need — Out of the Box
No extra integrations, no broken dependencies. Build and run immediately on any platform.
</section> Smooth Drag & Drop Blocks float above the finger just like real Block Blast games. Ghost indicator shows exactly where the piece will land — green for valid, red for invalid. Particle Explosion System Every line clear triggers a burst of colored particles flying outward, plus a screen shake effect. Built with a custom painter — no external physics library needed. Procedural Audio Engine 9 unique sounds + looping background music — ALL synthesized mathematically in Dart. Zero audio asset files. Keeps your APK lightweight and deployment friction-free. Premium Neon UI Deep dark background, electric color palette, glow effects, animated level progress bar, combo pop-ups, and score animations. Orbitron font throughout. Combo & Level System Combo multiplier rewards consecutive line clears. Every 1,000 points triggers a level-up with fanfare. Best score persists locally via SharedPreferences. ⚙️ Clean Architecture Neatly separated into models, screens, widgets, and utils. No spaghetti in main.dart. Easy to extend, rebrand, or hand off to another developer.<!- ════════════════════════════════════ AUDIO -> <section> Audio Engine 9 Sounds + Music — Zero Files
All audio is generated using pure Dart math (sine waves, noise, envelopes). No MP3s, no OGGs, no asset pipeline headaches.
</section> Block Pickup Click Placement Thud Invalid Placement Buzz Line Clear Blast Big Blast (Multi-line) Combo Arpeggio Mega Combo Sweep Level-Up Fanfare Game-Over Melody BG Music Loop How it works TheAudioService singleton synthesizes WAV bytes using Dart’s math library (sin, exp, noise). It encodes them as 16-bit PCM WAV in memory and plays via audioplayers. Background music loops automatically via the onPlayerComplete listener. <!- ════════════════════════════════════ PLATFORMS -> <section> Multi-Platform One Codebase — Four Platforms
Flutter handles platform-specific rendering. You get native performance on every OS with zero platform-specific code.
</section> Android APK or AAB<!- ════════════════════════════════════ WHAT’S INCLUDED -> <section> Package Contents What’s Included in the ZIP
Everything you need to build, customize, and publish — no hidden extras required.
</section> ✓ Full Flutter Source CodeModels, screens, widgets, utils — fully organized ✓ HTML DocumentationBuild guide, platform release steps, customization guide ✓ Procedural Audio EngineAudioService.dart — 9 SFX + background music, no files ✓ Particle SystemFull explosion particle painter with color matching ✓ App Icon Source (1024px)Ready for all platforms via flutter_launcher_icons ✓ README + LICENSEMIT license, third-party attributions included ✓ All 4 Platform ConfigsAndroid, iOS, Web, Windows — no extra setup needed ✓ Customization Guide8 step-by-step guides to rebrand as your own game<!- ════════════════════════════════════ TECH STACK -> <section> Technology Dependencies & Licenses
All packages are open-source with commercial-friendly licenses. No proprietary dependencies.
# pubspec.yaml — dependencies dependencies: flutter: sdk: flutter google_fonts : ^6.2.1 # Orbitron font — Apache 2.0 / OFL flutter_animate : ^4.5.0 # UI animations — MIT audioplayers : ^6.1.0 # Audio playback — MIT shared_preferences : ^2.3.2 # Score storage — BSD-3dev_dependencies: flutter_launcher_icons : ^0.14.4 # Icon generation flutter_lints : ^6.0.0 # Code quality </section>
Flutter 3.x — Framework Dart 3 — Null Safe CustomPainter — Board & Particles StatefulWidget — State GestureDetector — Drag & Drop SharedPreferences — Storage PCM Synthesis — Audioflutter analyze — 0 errors (only informational style hints)! hacks<!- ════════════════════════════════════ CUSTOMIZATION -> <section> Easy to Customize Rebrand in Minutes
The documentation includes 8 step-by-step customization guides. No guessing required.
</section> Change Package NameOne command — updates Android + iOS + Web Change ColorsAll in one file —lib/utils/constants.dart ️ Change App IconReplace PNG → run one command → all platforms done Change Grid SizeTwo constants in game_state.dart Change MusicEdit BPM, notes, or volume in AudioService Change ScoringPoints per block, per line, level thresholds <!- ════════════════════════════════════ SUPPORT -> <section>
Questions about setup, customization, publishing, or anything else? Reach out and expect a response within 24–48 hours.
✉️ smllbrnstdspprt@gmail.com ⏱️ 24–48 hr response Bug reports welcome Feature requests considered Publishing help included </section> ⭐ Enjoying Block Blast? If this item helped you ship your game, a positive rating goes a long way! It encourages continued updates and improvements to the source code. <!Flutter Game Source Code · Android · iOS · Web · Windows · © 2025
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| Last Update | 2026-06-09 |
| Created | 2026-06-09 |
| Sales | 0 |
| Discussion | Comments |
| Software Version | Flutter 3.x |
| Files Included | Dart YAML |
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